![]() ![]() The only other game I've seen doing this are large scale MMOs with thousands of players ingame at any given time but even then you can transfer your account at will. This is backwards in all kinds of ways and I don't understand why you'd not resolve that. I'm forced to either play with these couple of friends in the US or the other couple of friends in the EU but none of these (or me for that matter) can come over and play with the other group. I would have to make accounts for every seperate region reason because of this. They have been too lazy to unify account management since the beginning and seperate it from game servers. If you use old account and chose wrong realms - edit or delete preferences.xml If your friends did that and want to play with you - then they should contact it. But try contacting wargaming support, maybe they can sort it out. Did you accidentally create account through Steam in wrong game realm? Well, it's actually your fault. If you log in using EGS you will automatically create a new game account, which will be bound to your EGS account. This means that if youve already played the game you will want to keep using the original client. I've hold off on the entire Wargaming line-up because of this and even now there's no solution. World of Warships wasn’t initially designed as a cross-platform project. The stand-alone client, on the other hand, requires a lot less HD space. Now I basically can't play the game because friends use their local servers and I use mine. The difference between Steam version and the WG stand-alone client version is in the fact, that the Steam version allows you to use the Steam store to buy DLCs (some exclusive to Steam) and to use Steam wallet for your in-game purchases. ![]() Originally posted by Deraios:This is the stupidest thing I've ever seen. ![]()
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